Haven't posted since May, here's why.
- Michael S Bearre
- Dec 13, 2019
- 2 min read
I think I've managed to find a balance between producing quality content and creative exhaustion. Since I cannot hammer out content on a weekly basis, which I hoped to do, I have been studying myself and getting clues as to how much work I can produce, while keeping creative exhaustion at bay.
I have to remind myself that writers, at times, spend years on a single novel, and that art cannot, nor should it ever be forced. Therefore I have resided with the fact that I will need to adopt a tentative schedule. Therefore, for whoever may read this, I am going to go on a project by project basis.
The current project I am working on now, and have been working on for the past month is a story called Cadaver. I rewrote the old version, and believe it to be superior.
Prior to this I had worked on another story called "Roots of Divorce" and developed my first cgi character; Erin.

This is a scene I did that depicts the moment Erin realized her marriage was over. Very simple scene. Spent only a week on it.

Not bad for a first character. Hair is really hard to figure out.

Another Character I made. Trying to figure out body hair, eyebrows, and what not.

Another Bust. Figuring out Subsurface.

So far what I have learned is that I need a lot of polygons... A lot, but the goal I am trying to achieve here is to create the people I write about.
Making progress. Bit by bit. Not sure if it's a good thing that I'm not posting it all the time, but in truth, I'm too busy actually working to sit down and think about a blog post.
I will upload periodic progress on Cadaver, but yeah, I don't know when I'll post again, not like anyone is reading these anyway, which is all the more reason to put off writing a post in the first place! haha, but, that's beside the point.