Some more of an update
- Michael S Bearre
- Jan 15, 2020
- 1 min read
Alrighty, so, I've been busy building assets for the cadaver scene. For the video I plan on panning slowly through his bedroom, ect, and what not. So far I've made the stairs, railings, cellar jars, art stuff, cadaver table, candles, fancy candles, end tables, bed, and a few other things I can't really think of right now. Oh yeah, a bench too. I still have to make a host of other things, but the scene is coming along nicely.
What I hope to achieve is a 45 minute video, which will take a long time to render, but that's okay. I have no problem with that. Of course, it will take a long time to render, but that's okay. 60 fps at 1080p (I don't have the horse power to render at 4k) maybe if the video was 3 minutes or so, but gosh. 45 minutes x 60 frames per second. Yeah, that's a lot of frames.
45 minutes * 60 (seconds per minute) = 2700 * 60 fps (frames per second) = 162,000 frames. If it takes 5 seconds to render a frame, then... oh gosh. The amount of time required and I don't want to opt for a render farm.
So I can opt for fancy loop animations or try to render out one massive video. Who knows.